Tuesday, November 18, 2008

Instances Thusfar

Ok, to date, Ulushnar has tanked the following instances:

Utgarte Keep: (lvl 70-72) Fun intro instance, three bosses and a lot of melee mobs. Clearable within half-an-hour by most groups, could become Shattered Halls 2.0 on Heroic.

The Nexus: (lvl 71-73) Fairly pretty instance marred for me by the sheer amount of Silencing/Manaburning mobs. Reminds me a lot of Botanica for some reason, although the architecture is quite different. Four bosses and about a 45min clear.

Azjol-Nerub: (lvl 72-74) Incredibly short instance with three bosses and maybe 6 real trash packs (9 if you count the three mini-boss packs before the first boss). Shouldn't take an experienced group more than 20 mins to clear, but remember to cleanse poisons on the second boss. This entire instance is an arachnophobe's nightmare!

Ahn'Kahet: The Old Kingdom: (lvl 73-75) Largest instance thusfar. Four bosses and a massive epic feel, although you might spend nearly an hour down here until you get the route down. The last boss has my favourite gimmick thusfar, which I won't share for fear of spoilers.

The Violet Hold: (lvl 75-77) This is basically Black Morass, with the additional gimmick that the first two bosses are randomly chosen from six. Not going to be an easy place to go loot farming.

And that's as far as I've tanked to date. I've been mostly running for guildies who haven't levelled as far yet. I really like the design of the encounters in the instances. The bosses have interesting gimmicks to learn, but nothing that will insta-wipe an inexperienced group. I'm really looking forward to checking out the other instances.

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