If there's one question doing the rounds at Maintankadin at the moment that makes me especially sad it's the perennial "Is my Block % too low?"
The answer is simply this: no, never.
I can't blame the players. A disproportionately high amount of Naxx and even Ulduar gear has this crap stat on it, especially our Tier 7 and Tier 8 sets. If you started tanking to get your guild through Ulduar in a set made from Naxx25 cast-offs, then you'd end up thinking it's a useful stat, especially when you see that several of your prot talents play off blocks.
Block Rating has, (or rather, had) a place. For Heroics and Tier 7 content, getting your Block, Parry, Dodge and miss chance to add up to 102.4% guarantees you significant damage mitigation. But really, if you're going to MT anything past Naxx, then drop the block first chance you get. Even with the increase to Block Value on items in 3.2, it's still better to avoid one hit than block two-three.
With Ulu currently, I have replaced every piece of Block Rating gear on him, except his T8 shoulders and helm, and the first chance I get, they'll be gone as well. Getting high avoidance and enough health to survive reasonable damage are always my priorities. Block Rating is something I'll take if I really have no better option.
Diablo IV: Vessel of Hatred
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Diablo IV's first expansion, Vessel of Hatred, launched a couple of weeks
ago. Some thoughts:
Blizzard made the same...mistake is not quite the word I want...
2 months ago
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